home
wiki
news
examples
downloads
diceroller
login
Name:
Wat Keam
Concept:
Tattoo Mage
Path:
Thyrsus
Age:
38
Virtue:
Hope
Order:
Free Council
Player:
Izzy
Vice:
Wrath
Cabal:
Eidolon
Attributes
Power
Intelligence
Strength
Presence
Finesse
Wits
Dexterity
Manipulation
Resistance
Resolve
Stamina
Composure
Skills
Other Traits
Mental
(-3 unskilled)
Academics
Computer
Crafts
Investigation
Medicine
Occult
Politics
Science
Physical
(-1 unskilled)
Athletics
Brawl
Drive
Firearms
Larceny
Stealth
Survival
Weaponry
Social
(-1 unskilled)
AnimalKen
Empathy
Expression
Intimidation
Persuasion
Socialize
Streetwise
Subterfuge
Merits
High Speech
Dream
Barfly
Resources
Flaws
Size:
5
Speed:
10
InitiativeMod:
6
Defense:
3
Experience:
0
Health
Willpower
Mana
Gnosis
Wisdom
10
9
8
7
6
5
4
3
2
1
Arcana
Death
Fate
Forces
Life
Matter
Mind
Prime
Space
Spirit
Time
Armor
Type
Points
Protective Spells
Name
Points
Organic Resilience
3
Additional Information
Specialties: Tattoos (Crafts), Magical Runes (Occult), Bar Brawls (Brawl)
Rotes: Pulse of the Living World (Life 1), Organic Resilience (Life 2), Dispel Magic (Prime 1), Self Healing (Life 2)
Attributes 5/4/3 Skills 11/7/4 (+3 Specialties) Favored Resistance Attribute Acanthus, Moros, Thyrsus: +1 Composure; Mastigos, Obrimos: +1 Resolve Arcana 2 dots in 1st Arcanum, 2 dots in 2nd, 1 dot in 3rd, (two of these must be the Paths Ruling Arcana) +1 dot in any Arcanum Rotes 6 Merits 7 (Buying the 5th dot in Attributes, Skills or Merits costs 2 points) Health = Stamina + Size Willpower = Resolve + Composure Size = 5 Defense = Lowest of Dexterity or Wits Initiative Mod = Dexterity + Composure Speed = Strength + Dexterity + 5 Starting Wisdom = 7 Starting Gnosis = 1 Starting Mana = Wisdom
Copyright © 2004 - 2015,
Dalines Software Library
.
Powered by
Voodoo
(version 0.5.1)