Name:Helen Fletcher Concept:Flowery hippie girl Seeming:Fairest
Player:Dekopon Virtue:Charity Kith:Flowering
Chronicle:Matchquest Vice:Pride Court:--

Attributes
Power Intelligence Strength Presence
Finesse Wits Dexterity Manipulation
Resistance Resolve Stamina Composure

Skills Other Traits
Mental
(-3 unskilled)
Academics
Computer
Crafts
Investigation
Medicine
Occult
Politics
Science

Physical
(-1 unskilled)
Athletics
Brawl
Drive
Firearms
Larceny
Stealth
Survival
Weaponry

Social
(-1 unskilled)
AnimalKen
Empathy
Expression
Intimidation
Persuasion
Socialize
Streetwise
Subterfuge
Merits
Perfect Stillness
Enchanting Performance
Charmed Life

Flaws
Hydrophobia
Fragile Mask

Contracts
Thorns & Brambles
Vainglory
Separation

Pledges
Health
Willpower

Wyrd
Glamour

Clarity
10
9
8
7
6
5
4
3
2
1

SeemingBlessing:Spend Glamour to improve dice pools involving Presence, Manipulation and Persuasion; do not suffer a penalty for untrained social skills.
SeemingCurse:-1 when rolling to avoid losing Clarity
Size:5
Speed:9
Defense:1
Armor:
InitiativeMod:5
Experience:4
Additional Information
Kith Blessing: Seductive Fragrance -- 9-Again on Persuasion, Socialize and Subterfuge.

Merits
-- Perfect Stillness: The Changeling is capable of standing absolutely still, and all rolls to notice or locate take -2.
-- Enchanting Performance: Add Wyrd to negative situation modifiers to Expression or Persuasion. Spending a point of Glamour inspires emotion on successful Performance roll.
-- Charmed Life: Reroll when dealt aggravated damage or would otherwise be killed.

Contracts
-- Thorns and Brambles
• Bite of the Wooden Fang: Increase the damage of a weapon, weapons must cause bashing damage. (The changeling uses a whip made of plant material.) ● Wyrd + Dexterity
•• Leechweed: Enchant thorns to drain glamour. (Clause is used against someone in the service of the characters Keeper or the Keeper itself.) ●● Wyrd + Occult
-- Vainglory
• Mask of Superiority: Gain a +2 bonus when speaking from a position of authority. (Pretending to be someone who's status comes from looks alone) ●● Wyrd + Intimidation - Subject's Resolve
•• Songs of Distant Arcadia: +(Wyrd) to Expression and Persuasion rolls. (Performing for a rich and powerful group.) ●● Wyrd + Expression
••• Splendor of the Envoy’s Protecton: Unable to be attacked by mortals as long as you don't attack or carry a weapon; supernaturals roll to resist with each attack. (Used at a formal party with at least a dozen people.) ●●● Wyrd + Presence
-- Separation
• Tread Lightly: Walk on surfaces that could not support one's weight, and downgrade falling damage. (Wearing delicate footwear which would be ruined without this power.) ● Wyrd + Dexterity

-1 Glamour
Attributes: 5/4/3•Skills 11/7/4 (+3 Specialties) • Seeming: Choose 1 free Skill Specialty in Athletics, Brawl or Stealth; Record Blessing and Curse • Contracts 5 dots • Merits 7 • (Buying the fifth dot in Attributes, Skills or Merits costs two points) • Health = Stamina + Size • Willpower = Resolve + Composure • Size = 5 for adult human-sized • Defense = Lowest of Dexterity or Wits • Initiative Mod = Dexterity + Composure • Speed = Strength + Dexterity + 5 • Starting Clarity = 7 • Wyrd starts at 1 dot • Glamour starts at 1/2 maximum (determined by Wyrd).