Name:Jeffrey Bellum Concept:Arena beast Seeming:Beast
Player:Izzy Virtue:Hope Kith:Hunterheart
Chronicle:Elliquiy Vice:Sloth (Cowardice) Court:Autumn

Attributes
Power Intelligence Strength Presence
Finesse Wits Dexterity Manipulation
Resistance Resolve Stamina Composure

Skills Other Traits
Mental
(-3 unskilled)
Academics
Computer
Crafts
Investigation
Medicine
Occult
Politics
Science

Physical
(-1 unskilled)
Athletics
Brawl
Drive
Firearms
Larceny
Stealth
Survival
Weaponry

Social
(-1 unskilled)
AnimalKen
Empathy
Expression
Intimidation
Persuasion
Socialize
Streetwise
Subterfuge
Merits
Danger Sense
Wyrd
Fast Reflexes
Retainer (Pet dog)
New Identity
Strong Back

Flaws

Contracts
Stone
Fang and Talon (Canines)
Spellbound Autumn

Pledges
Health
Willpower

Wyrd
Glamour

Clarity
10
9
8
7
6
5
4
3
2
1

SeemingBlessing:Animal Ken 8 again, free specialty
SeemingCurse:-4 untrained Mental, no 10 again for Int
Size:5
Speed:6
Defense:2
Armor:n/a
InitiativeMod:5
Experience:0
Additional Information
Dogs (Animal Ken), Pain tolerance (Athletics), Teeth and claws (Brawl), Storytelling (Expression), Keen senses (Investigation)

Hunterheart boon: Can inflict lethal damage when fighting unarmed.
Attributes: 5/4/3•Skills 11/7/4 (+3 Specialties) • Seeming: Choose 1 free Skill Specialty in Athletics, Brawl or Stealth; Record Blessing and Curse • Contracts 5 dots • Merits 7 • (Buying the fifth dot in Attributes, Skills or Merits costs two points) • Health = Stamina + Size • Willpower = Resolve + Composure • Size = 5 for adult human-sized • Defense = Lowest of Dexterity or Wits • Initiative Mod = Dexterity + Composure • Speed = Strength + Dexterity + 5 • Starting Clarity = 7 • Wyrd starts at 1 dot • Glamour starts at 1/2 maximum (determined by Wyrd).