Name:Nicodemus Concept:Vampire Oracle Clan:Mekhet
Player:Punting Virtue:Faith Covenant:Circle of the Crone (Semioticians)
Chronicle:NWoD in Space! Vice:Pride Coterie:

Attributes
Power Intelligence Strength Presence
Finesse Wits Dexterity Manipulation
Resistance Resolve Stamina Composure

Skills Other Traits
Mental
(-3 unskilled)
Academics
Computer
Crafts
Investigation
Medicine
Occult
Politics
Science

Physical
(-1 unskilled)
Athletics
Brawl
Drive
Firearms
Larceny
Stealth
Survival
Weaponry

Social
(-1 unskilled)
AnimalKen
Empathy
Expression
Intimidation
Persuasion
Socialize
Streetwise
Subterfuge
Merits
Altar
Status(Circle of the Crone)
Resources
Contacts
Temple (Security)
Temple (Library)

Flaws

Disciplines
Auspex
Obfuscate
Cruac


Size:5
Defense:2
InitiativeMod:5
Speed:9
Experience:0
Armor:0
Health

Willpower

Vitae

Blood Potency

Humanity
10
9
8
7
6
5
4
3
2
1

Equipment
Additional Information
Decreased Humanity for +10 XP, purchased additional Cruac rituals.

Cruac Rituals:
1 - Balancing the Four Humors(Nomads p. 93) Blood Witness(Coteries p. 84), Confidence in Adversity(Circle of the Crone p. 204), Drops of Destiny(CotC p. 204), Fires of Inspiration(CotC p. 204), Taste of Knowledge(CotC p. 204).

Contacts
1 - Semioticians (As a faction of archivists and diplomats, Semioticians within the larger Circle maintain correspondence networks with each other).
2 - Jovian Occultists

Temple - Secure room aboard Hunter's vessel.

Altar - +2 die bonus to Cruac rituals performed on/near the Altar.

Library - +(Rating) die bonus to Occult-based Research rolls.

Devotions - Arcane Eye
Attributes 5/4/3•Skills 11/7/4 (+3 Specialties)•Clan (+1 bonus Attribute; see p. 92)•Covenant•Blood Potency 1 (May be increased with Merit points)•Disciplines 3 (Two dots must be in-clan)•Merits 7•(Buying the fifth dot in Attributes, Skills or Merits costs two points)•Health = Stamina + Size•Willpower = Resolve + Composure•Size = 5 for adult human-sized Kindred•Defense = Lowest of Dexterity or Wits•Initiative Mod = Dexterity + Composure•Speed = Strength + Dexterity +5•Starting Humanity = 7•Vitae = d10 roll