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Name:Alistair Erikson Concept:Helpful Occultist Clan:Mekhet
Player:Josef_bugman Virtue:Generosity Covenant:Camarilla (with Anarch sympathies)
Chronicle:Unlive fast- Final die hard Vice:Pride Coterie:

Attributes
Power Intelligence Strength Presence
Finesse Wits Dexterity Manipulation
Resistance Resolve Stamina Composure

Skills Other Traits
Mental
(-3 unskilled)
Academics
Computer
Crafts
Investigation
Medicine
Occult
Politics
Science

Physical
(-1 unskilled)
Athletics
Brawl
Drive
Firearms
Larceny
Stealth
Survival
Weaponry

Social
(-1 unskilled)
AnimalKen
Empathy
Expression
Intimidation
Persuasion
Socialize
Streetwise
Subterfuge
Merits
Safe Place
Library- Occult
Language
Haven
Dream Visions
Status- Local people
Staff- Socialize
True Friend- Granddad (rank 3)
Retainer- Granddad (firearms)

Flaws

Disciplines
Auspex
Celerity
Obfuscate


Size:5
Defense:2
InitiativeMod:6
Speed:9
Experience:12
Armor:
Health

Willpower

Vitae

Blood Potency

Humanity
10
9
8
7
6
5
4
3
2
1

Equipment
Additional Information
Clan Bonus: +1 Wits


Skill Specialties: Academics (Religious Studies), Occult (Ancient Near East), Expression (Speeches)

Living with my Granddad gets him as a friend and retainer, and he still keeps himself armed following National service abroad.

Touchstones:
The book shop/ bar that I live in with Granddad, the people I "own" in there especially.

Ladder XP: 12- 1 xp banked.

Retainer Granddad- (firearms)- 2 (2 XP)
True Friend Granddad (3 XP)
Humanity Level 8 (2 XP)
Intelligence 4 -> 5 (4 XP)

Potential aspirations:
-Keep my part of the world safe and the people in it safe.
-Find out more about my condition, learn more about the undead.
-Learn more about what is really going on in the world of Darkness.
Attributes 5/4/3•Skills 11/7/4 (+3 Specialties)•Clan (+1 bonus Attribute; see p. 92)•Covenant•Blood Potency 1 (May be increased with Merit points)•Disciplines 3 (Two dots must be in-clan)•Merits 7•(Buying the fifth dot in Attributes, Skills or Merits costs two points)•Health = Stamina + Size•Willpower = Resolve + Composure•Size = 5 for adult human-sized Kindred•Defense = Lowest of Dexterity or Wits•Initiative Mod = Dexterity + Composure•Speed = Strength + Dexterity +5•Starting Humanity = 7•Vitae = d10 roll