Succesfully Saved. The Sheet ID is: 53298

Name: Concept: Clan:Ventrue
Player:Akkarin Virtue:Манипулятор (р) Covenant:---
Chronicle: Vice:Обаятельный граф (м) Coterie:

Attributes
Power Intelligence Strength Presence
Finesse Wits Dexterity Manipulation
Resistance Resolve Stamina Composure

Skills Other Traits
Mental
(-3 unskilled)
Academics
Computer
Crafts
Investigation
Medicine
Occult
Politics
Science

Physical
(-1 unskilled)
Athletics
Brawl
Drive
Firearms
Larceny
Stealth
Survival
Weaponry

Social
(-1 unskilled)
AnimalKen
Empathy
Expression
Intimidation
Persuasion
Socialize
Streetwise
Subterfuge
Merits
Симпатия
Эксперт (хол. оружие)
Безопасное место
Известность
Поразительная внешность
Убежище
Оборонительный бой

Flaws
---

Disciplines
Доминирование
Стремительность
Величие


Size:5
Defense:3
InitiativeMod:5
Speed:9
Experience:-
Armor:-
Health

Willpower

Vitae

Blood Potency

Humanity
10
9
8
7
6
5
4
3
2
1

Equipment
Фамильная рапира
Поместье
Additional Information
Холодное оружие: мечи(шпаги, рапиры).
Экспрессия: музыкальные инструменты.
Убеждение: соблазнение.

Парагон: тот, кто спасся.
Attributes 5/4/3Skills 11/7/4 (+3 Specialties)Clan (+1 bonus Attribute; see p. 92)CovenantBlood Potency 1 (May be increased with Merit points)Disciplines 3 (Two dots must be in-clan)Merits 7(Buying the fifth dot in Attributes, Skills or Merits costs two points)Health = Stamina + SizeWillpower = Resolve + ComposureSize = 5 for adult human-sized KindredDefense = Lowest of Dexterity or WitsInitiative Mod = Dexterity + ComposureSpeed = Strength + Dexterity +5Starting Humanity = 7Vitae = d10 roll