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Name:Alexei “Lex” Romanov Concept:Rebellious Philosopher Clan:Brujah
Player:LC Rogers Virtue:Justice Covenant:Carthian Movement
Chronicle:Shadows of Revolution Vice:Pride Coterie:Elena “Elle” Vasquez

Attributes
Power Intelligence Strength Presence
Finesse Wits Dexterity Manipulation
Resistance Resolve Stamina Composure

Skills Other Traits
Mental
(-3 unskilled)
Academics
Computer
Crafts
Investigation
Medicine
Occult
Politics
Science

Physical
(-1 unskilled)
Athletics
Brawl
Drive
Firearms
Larceny
Stealth
Survival
Weaponry

Social
(-1 unskilled)
AnimalKen
Empathy
Expression
Intimidation
Persuasion
Socialize
Streetwise
Subterfuge
Merits
Eidetic Memory
Resources: 2
Contacts: 3
Allies: 1

Flaws
Short Fuse

Disciplines
Celerity: 2
Vigor: 2
Majesty: 1
Melee: 2


Size:6'
Defense:5
InitiativeMod:7
Speed:14
Experience:42
Armor:0
Health

Willpower

Vitae

Blood Potency

Humanity
10
9
8
7
6
5
4
3
2
1

Equipment
Additional Information
Eidetic Memory: Lex has an exceptional memory, aiding in his philosophical pursuits.

Short Fuse: Lex is quick to anger, making it difficult to maintain control in stressful situations.

Appearance
Lex is tall and lean, with a rebellious look. He often wears casual, slightly worn clothes, and his piercing eyes reflect his intense passion for his beliefs.

Backstory: Lex was a philosophy student and activist in life, always at the forefront of protests and debates. Embraced during a riot, Lex’s sire saw potential in his fiery spirit and intellectual prowess. Now, Lex struggles to balance his passion for change with the beast within.

Elena “Elle” Vasquez
Clan: Gangrel
Concept: Streetwise Survivor
Background: Elle grew up on the streets and learned to fend for herself. Her embrace only sharpened her survival instincts. She has a network of contacts in the city’s underbelly.
Role in Coterie: Scout and enforcer, handling physical threats and gathering intelligence from the streets.

Virtue: Justice
Justice reflects Lex’s deep-seated desire to fight for what he believes is right and to bring about change in a corrupt system. This Virtue drives him to stand up against oppression and inequality, aligning with his history as an activist and philosopher. It also provides a moral compass that helps him navigate the challenges of his vampiric existence.

Chronicle: Shadows of Revolution
Setting
The Chronicle is set in a sprawling, modern metropolis with a dark underbelly. The city is a melting pot of cultures, ideas, and conflicts, making it a perfect stage for political intrigue and supernatural drama.

Theme
Revolution and Change: The central theme revolves around the struggle for power and the desire to reshape the city’s Kindred society. Lex and his coterie are at the forefront of this movement, challenging the status quo and fighting for a new order.

Mood
Tense and Unpredictable: The mood is one of constant tension and uncertainty. The coterie must navigate a web of alliances, betrayals, and hidden agendas, never knowing who they can truly trust.

Key Plot Points
1.The Tyrant Prince: The city is ruled by a tyrannical Prince who maintains power through fear and manipulation. Lex and his coterie are determined to overthrow him and establish a more just and equitable society.

2.The Underground Movement: The coterie becomes involved with an underground movement of Kindred and mortals who share their revolutionary ideals. This movement provides resources and support but also brings its own set of challenges and dangers.

3.Ancient Secrets: As they delve deeper into the city’s history, the coterie uncovers ancient secrets and forgotten powers that could tip the balance in their favor—or destroy them all.

4.Allies and Enemies: Throughout their journey, the coterie must forge alliances with other Kindred factions, each with their own agendas. They will also face powerful enemies who seek to crush their rebellion.

5.Personal Struggles: Each member of the coterie has their own personal demons and conflicts to overcome. Lex, in particular, must balance his passion for change with the beast within, struggling to maintain his humanity.

Key Locations

.The Haven: A safe house where the coterie meets and plans their actions. It’s a hidden, fortified location that serves as their base of operations.

.The Elysium: A neutral ground where Kindred gather to discuss politics and make deals. It’s a place of intrigue and danger, where the coterie must tread carefully.

.The Catacombs: Ancient tunnels beneath the city that hold forgotten secrets and hidden dangers. The coterie will explore these dark places in search of power and knowledge.

Chronicle Goals

.Overthrow the Prince: The ultimate goal is to dethrone the tyrannical Prince and establish a new order in the city.

.Unite the Factions: The coterie must work to unite the various Kindred factions under a common cause, forging alliances and overcoming rivalries.

.Maintain Humanity: Throughout their struggles, the coterie must strive to maintain their humanity and not succumb to the beast within.

Pride
Pride could be another strong choice. Lex’s intellectual prowess and strong convictions might make him prone to arrogance, believing that his way is the only right way. This can create friction with others and blind him to alternative perspectives.


Attributes 5/4/3Skills 11/7/4 (+3 Specialties)Clan (+1 bonus Attribute; see p. 92)CovenantBlood Potency 1 (May be increased with Merit points)Disciplines 3 (Two dots must be in-clan)Merits 7(Buying the fifth dot in Attributes, Skills or Merits costs two points)Health = Stamina + SizeWillpower = Resolve + ComposureSize = 5 for adult human-sized KindredDefense = Lowest of Dexterity or WitsInitiative Mod = Dexterity + ComposureSpeed = Strength + Dexterity +5Starting Humanity = 7Vitae = d10 roll