Name:Pete Concept:Former Bodyguard Seeming:Ogre
Player:NewtonPulsifer Virtue: Kith:Gristlegrinder
Chronicle:Vorpal Wishes Vice: Court:Winter

Attributes
Power Intelligence Strength Presence
Finesse Wits Dexterity Manipulation
Resistance Resolve Stamina Composure

Skills Other Traits
Mental
(-3 unskilled)
Academics
Computer
Crafts
Investigation
Medicine
Occult
Politics
Science

Physical
(-1 unskilled)
Athletics
Brawl
Drive
Firearms
Larceny
Stealth
Survival
Weaponry

Social
(-1 unskilled)
AnimalKen
Empathy
Expression
Intimidation
Persuasion
Socialize
Streetwise
Subterfuge
Merits
Hedge Beast Companion
Token - Hoarfrost Spine
Token - Book of Tales
Token - Deadmans Boots
Glamour - Hedgefruits
Hollow - Shared Moteley
Hollow - Shared Winter
Hollow - Personal
Mantle

Flaws

Contracts
Oath and Vengeance
Reflections
Hours

Pledges
Health
Willpower

Wyrd
Glamour

Clarity
10
9
8
7
6
5
4
3
2
1

SeemingBlessing:
SeemingCurse:
Size:
Speed:
Defense:
Armor:
InitiativeMod:
Experience:
Additional Information
NOTE: Due to the inability to "wipe out" skill dots, all Skills are actually one dot lower than the above

Addl Supernatural Merits: Arcadian Metabolism 4(1)|Charmed Life 2(1)|Faerie Healing 2(1)
Addl Mortal Merits: Resources 3(3)|Combat Marksmanship - i.+Firearms to Init ii. Reload reflexive iii. short burts with pistols iv. ignore defense in melee v. Comp -2 addl shots, -1 per addl 5(5)| Fast Reflexes 2(2)|Fresh Start 1(1)|Quick Draw 1(1)|Meditative Mind 1(1)|Trained Observer 3(2)|Driving Styles 1(1)
Special: Clarity 8 gives +2 for Perception Rolls

Extra Beans:10, plus any Mortal Merits I can discount with pledges
Attributes: 5/4/3•Skills 11/7/4 (+3 Specialties) • Seeming: Choose 1 free Skill Specialty in Athletics, Brawl or Stealth; Record Blessing and Curse • Contracts 5 dots • Merits 7 • (Buying the fifth dot in Attributes, Skills or Merits costs two points) • Health = Stamina + Size • Willpower = Resolve + Composure • Size = 5 for adult human-sized • Defense = Lowest of Dexterity or Wits • Initiative Mod = Dexterity + Composure • Speed = Strength + Dexterity + 5 • Starting Clarity = 7 • Wyrd starts at 1 dot • Glamour starts at 1/2 maximum (determined by Wyrd).