Name:Gene Brunet Concept:Modern-day, Western Samurai Clan:Gangrel (Bruja)
Player:Mishappening Virtue:Justice Covenant:Unaligned
Chronicle:Blood on the Border Vice:Pride Coterie:Vox

Attributes
Power Intelligence Strength Presence
Finesse Wits Dexterity Manipulation
Resistance Resolve Stamina Composure

Skills Other Traits
Mental
(-3 unskilled)
Academics
Computer
Crafts
Investigation
Medicine
Occult
Politics
Science

Physical
(-1 unskilled)
Athletics
Brawl
Drive
Firearms
Larceny
Stealth
Survival
Weaponry

Social
(-1 unskilled)
AnimalKen
Empathy
Expression
Intimidation
Persuasion
Socialize
Streetwise
Subterfuge
Merits
Meditative Mind
Ambidextrous
Allies (Bruja)
Direction Sense
Increase Blood Potency
Fighting Style: Two Weapons

Flaws
Skill Specialties: Weaponry (Katanas, Wakizashis), Intimidation (Stare-Downs)

Disciplines
Resilience
Vigor


Size:5
Defense:2
InitiativeMod:6
Speed:11
Experience:2
Armor:1/0
Health

Willpower

Vitae

Blood Potency

Humanity
10
9
8
7
6
5
4
3
2
1

Equipment
Century-old, leather, samurai armor (tunic).
Katana, wakizashi.
Cowboy boots, jeans, change of shirts, black, leather jacket.
Harley motorcycle.
Spare flask & jars for filling blood.
Additional Information
Character: Serious, quiet, patient, sadistic, violent, honorable, chivalrous.

6.17.08 - 2/4xp spent to purchase Fighting Style: Two Weapons (1 dot).
Attributes 5/4/3•Skills 11/7/4 (+3 Specialties)•Clan (+1 bonus Attribute; see p. 92)•Covenant•Blood Potency 1 (May be increased with Merit points)•Disciplines 3 (Two dots must be in-clan)•Merits 7•(Buying the fifth dot in Attributes, Skills or Merits costs two points)•Health = Stamina + Size•Willpower = Resolve + Composure•Size = 5 for adult human-sized Kindred•Defense = Lowest of Dexterity or Wits•Initiative Mod = Dexterity + Composure•Speed = Strength + Dexterity +5•Starting Humanity = 7•Vitae = d10 roll