Skill Specializations: Academics (Research), Computer (Hacking), Persuasion (Cutting a deal), Brawl (Temper, Temper)
Draconic — Changelings who bear within them the
blood of dragons or other Great Beasts of Faerie, including
celestial bureaucrats and tithe-payers to Satan alike. Haughty
and possessing a robust physicality, the Draconic Fairest have
he secret of the Dragon’s Talon: a Draconic changeling
gains an extra die on Brawl rolls, striking with the power of a
chimera’s claw or manticore’s sting. His player can also spend
one point of Glamour to re-take one failed Brawl roll, once
per scene.
Blessing: These changelings really are the Fairest of
Them All, and their magic only emphasizes this. The player
can spend Glamour to improve dice pools that include Pres-
ence, Manipulation and Persuasion. Each point spent increas-
es one dice pool by one point.
A changeling counted among the Fairest also suffers no un-
trained penalty for using Social skills in which she has no dots.
Curse: The Fairest, similar to the creatures who stole
them, can be callous and unfeeling, vicious and prone to toy
with others, even people who love them. Their inner balance
suffers for this. One of the Fairest suffers a –1 die penalty on
dice pools to avoid losing Clarity (for example, the player of a
Fairest with Clarity 5 who kills another changeling rolls two
dice to avoid losing Clarity, rather than three).
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