Name:Joseph Reed Concept:Infection Specialist Seeming:Darkling
Player:Abysmal Lynx Virtue:Fortitude Kith:Leechfinger
Chronicle:That Strange Little Town Vice:Gluttony Court:Autumn

Attributes
Power Intelligence Strength Presence
Finesse Wits Dexterity Manipulation
Resistance Resolve Stamina Composure

Skills Other Traits
Mental
(-3 unskilled)
Academics
Computer
Crafts
Investigation
Medicine
Occult
Politics
Science

Physical
(-1 unskilled)
Athletics
Brawl
Drive
Firearms
Larceny
Stealth
Survival
Weaponry

Social
(-1 unskilled)
AnimalKen
Empathy
Expression
Intimidation
Persuasion
Socialize
Streetwise
Subterfuge
Merits
Natural Immunity
Iron Stomach
Toxin Resistance
New Identity
Mantle (Autumn)

Flaws

Contracts
Darkness
Elements (Bodily Fluids)
Fang and Talon (Fleas)

Pledges
Health
Willpower

Wyrd
Glamour

Clarity
10
9
8
7
6
5
4
3
2
1

SeemingBlessing:9-again stealth, increase wits, subterfuge, and stealth rolls
SeemingCurse:-1 to contracts during the day, -2 in direct sunlight
Size:5
Speed:9
Defense:2
Armor:0
InitiativeMod:5
Experience:0
Additional Information
Specialties: (Investigation) Medical Diagnoses, Medicine (Pathology), Academics (Medical Research)
Attributes: 5/4/3•Skills 11/7/4 (+3 Specialties) • Seeming: Choose 1 free Skill Specialty in Athletics, Brawl or Stealth; Record Blessing and Curse • Contracts 5 dots • Merits 7 • (Buying the fifth dot in Attributes, Skills or Merits costs two points) • Health = Stamina + Size • Willpower = Resolve + Composure • Size = 5 for adult human-sized • Defense = Lowest of Dexterity or Wits • Initiative Mod = Dexterity + Composure • Speed = Strength + Dexterity + 5 • Starting Clarity = 7 • Wyrd starts at 1 dot • Glamour starts at 1/2 maximum (determined by Wyrd).